![]() While Heists should be part of your money making tactics anyhow, the more difficult yet more rewarding heists added to the game with The Doomsday Heist DLC can straight up replace them. Selling specific shopping lists of cars nets you a bonus over just selling random cars together. ![]() Import/Export, by default, didn't even have a better GTA$/hour than running crates did due to a slew of cooldowns, but one solid way to get more cash is with collections. This was the DLC that but "grand theft auto" back into Grand Theft Auto Online. ![]() It operated on the same "get thing, put in warehouse, twiddle thumbs, sell" principle, except this time the "thing" wasn't highly illegal contraband, but stolen cars. Importing and Exporting Carsįinance and Felony's règne suprême lasted until the December of 2016, when Import/Export was released. To this day, players who can put together an efficient crate running schedule will make tons of cash off Finance and Felony's business (around $GTA 150K to $GTA$ 220K per hour), and a lot more than with most other methods. The exact method varies between systems, but you can read about them here. Crate missions are only available in public lobbies, so the best method to get money out of this was to lag out into a public lobby where you're alone. This led to the "invention" of the perfect crate shipping method - the solo public lobby. Jackasses with Hydras were always more of a threat than the NPC enemies the game threw your way. The biggest issue with running crates was, and still is, the high amount of griefers in the game. Sometimes you'd get Special Cargo, which are higher value crates with fantastic payouts.īack when the update launched, running crates dethroned Heists (arguably) as the go-to money making tactic since it could be done alone (feasibly). This consisted of supplying contraband for your warehouse in Finance and Felony, filling up your gauge either by purchasing supplies or stealing them, and then finally going on a sell mission to exchange your valuable crates for cash. ![]() You run missions to acquire goods to sell, put them in a warehouse where they sit for a while, then you run missions to sell those goods. It seems to mark the beginning of a new era of GTA Online (arguably Executives and Other Criminals could also be that point, but Finance and Felony is the clear cut "moment of change") defined by a cycle of major updates each packing a new form of money making based on the same principle, along with intermittent smaller updates.įinance and Felony created the archetype of the supply-store-sell business format in GTA Online, which has been the basis of all new money making activities since. In spite of being the first content update to feature a business, the Further Adventures in Finance and Felony DLC's influence can be still felt today. We also have a text version on the site here. It involves a mix of different CEO missions, including Import/Export and there are very few requirements. In the video below we show you, step by step, how to earn GTA$500,000 in under an hour in GTA Online. ![]() Secondly, this is still a game where the main goal is to have fun and endless repetition that ain't. Some methods do not require constant attention due to cooldowns, and in your free time you're able to pursue the other methods concurrently, thus making more profit than being a purist. While even among the top three there will be one that is better than the others, and repeating it on end might seem like the most efficient approach, we suggest alternating at least between these three we are about to describe. While new DLC usually brings strong money making contenders, GTA Online players demand efficiency, and the GTA$/hour ratio of the other activities remained superior. There was a time when each subsequent new update would bring with it the most lucrative new content, however for almost a year now the top activities have remained unchanged. So naturally, "What is the best and fastest way to make money in GTA Online?" is one of the community's evergreen questions that is asked time and time again.Īs GTA Online is constantly expanded with DLC, the top money-making tactics also change. In GTA Online, $GTA is the means to everything, including more money. Once you've grinded all the RP you can and unlocked everything there is to offer at level 120 (technically 135 if you want to store 10 armor) the only other resource that you'll need to progress further is cash. ![]()
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