There is a large world to explore both on foot and by boat. The crew needs to be fed, the ship needs to be repaired, and ammo needs to be stocked all on your own dime. You can buy bigger and better ships, fortify the armor, get better sails and cannons while also hiring new crew for it. Taking care of your crew's needs, while questing is very interesting and makes the game stand out. To help you hop around these islands, you are the captain of a ship. Once your character is created, and the game starts for real, you embark on a very interesting quest, spanning a Polynesia-like map, with tons of islands scattered about, throughout which you need to chase a titanic god. This makes for many possible combinations, and potential for great roleplay or minmaxing. You get to choose a race, sub-race, class (can be single or any combination of 2), ethnicity, and background. Anyone who knows me will know that a good character creating is my bane: I created so many characters and restarted so many times before finishing the first area. The character creation, which is set up as you remembering who you were before dying, is one of the better ones I've had the pleasure of going through. This is where you are picked up by the gods to go on an epic god-hunting quest. Unlike many sequels however, you are dead and in the place where souls go to be reincarnated. The game starts off a certain amount of time after the first, as many sequels tend to do. This type of humor follows throughout the game with good dialogue written in the entirety of it. Before the character creation even begins, you can tell the gods you want no part in their quest, and just want to be reincarnated normally. If Baldur's Gate was my group of friends and I playing D&D our parents' basement (Editor's Note: Every Friday night with Pizza), Pillars of Eternity 2 is the same group of friends meeting up again for a nostalgic campaign it's all grown-up, and takes itself a little less serious. More of an homage to the classics like Baldur's Gate, Icewind Dale and Planescape: Torment than a successor, it hits all the major points of what made these games great. Pillars of Eternity 2 is a isometric RPG that uses a custom engine made in Unity. If you haven't played it, what are you waiting for?īut, you didn't click on whatever link brought you here for a two sentence review, did you? Ok. I considered ending my review right there, since it's all you need to know. Pillars of Eternity 2 is one of the best RPGs I've gotten to play since Baldur's Gate 2.
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